alle tiles werden angezeigt; Ende eingefügt und flappy Mode eingefügt, beides funktioniert noch nicht ganz

This commit is contained in:
2017-08-02 21:26:58 +02:00
parent dffc312bcb
commit 3bafdafc2e
17 changed files with 184 additions and 57 deletions

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@@ -0,0 +1,33 @@
menupack.png
format: RGBA8888
filter: Nearest,Nearest
repeat: none
blau
rotate: false
xy: 1, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
gelb
rotate: false
xy: 131, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
gr<EFBFBD>n
rotate: false
xy: 261, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
rot
rotate: false
xy: 391, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1

View File

@@ -0,0 +1,20 @@
{
"com.badlogic.gdx.graphics.g2d.BitmapFont": {
"font": { "file": "fonts/font.fnt" },
},
"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
"default": { "up": "blau" , "down": "blau", "font": font, "pressedOffsetY": -4 }
},
"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
"default": { "up": "grün" , "down": "grün", "font": font, "pressedOffsetY": -4 }
},
"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
"default": { "up": "gelb" , "down": "gelb", "font": font, "pressedOffsetY": -4 }
},
"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
"default": { "up": "rot" , "down": "rot", "font": font, "pressedOffsetY": -4 }
},
"com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle": {
"default": { "font": font}
}
}

View File

@@ -0,0 +1,33 @@
menupack.png
format: RGBA8888
filter: Nearest,Nearest
repeat: none
blau
rotate: false
xy: 1, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
gelb
rotate: false
xy: 131, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
gr<EFBFBD>n
rotate: false
xy: 261, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1
rot
rotate: false
xy: 391, 1
size: 128, 128
orig: 128, 128
offset: 0, 0
index: -1

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