gradle works again

This commit is contained in:
2017-11-22 19:14:24 +01:00
parent d1df61d8dc
commit 6078009368
54 changed files with 270 additions and 2206 deletions

View File

@@ -1,8 +1,10 @@
apply plugin: "java"
sourceCompatibility = 1.6
sourceSets.main.java.srcDirs = ["src/"]
sourceSets.main.java.srcDirs = [ "src/" ]
project.ext.mainClassName = "de.samdev.colorrunner.desktop.DesktopLauncher"
project.ext.assetsDir = new File("../android/assets")
project.ext.assetsDir = new File("../android/assets");
task run(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
@@ -12,15 +14,42 @@ task run(dependsOn: classes, type: JavaExec) {
ignoreExitValue = true
}
task debug(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
debug = true
}
task dist(type: Jar) {
from files(sourceSets.main.output.classesDir)
from files(sourceSets.main.output.resourcesDir)
from { configurations.compile.collect { zipTree(it) } }
from {configurations.compile.collect {zipTree(it)}}
from files(project.assetsDir);
manifest {
attributes 'Main-Class': project.mainClassName
}
}
dist.dependsOn classes
eclipse {
project {
name = appName + "-desktop"
linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets'
}
}
task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
doLast {
def classpath = new XmlParser().parse(file(".classpath"))
new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]);
def writer = new FileWriter(file(".classpath"))
def printer = new XmlNodePrinter(new PrintWriter(writer))
printer.setPreserveWhitespace(true)
printer.print(classpath)
}
}

View File

@@ -2,24 +2,15 @@ package de.samdev.colorrunner.desktop;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import de.samdev.colorrunner.CRGame;
public class DesktopLauncher {
public static void main (String[] arg) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.title = "ColorRunner";
config.width = 1000;
config.height = 563;
/*
* For FPS Independence Testing
*/
// config.vSyncEnabled = false; // Setting to false disables vertical sync
// config.foregroundFPS = 0; // Setting to 0 disables foreground fps throttling
// config.backgroundFPS = 0; // Setting to 0 disables background fps throttling
new LwjglApplication(new CRGame(), config);
}
}