moved sprites into single spritesheet + agdtexdef
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15
android/assets/spritesheet.agdtexdef
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15
android/assets/spritesheet.agdtexdef
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<texturedefinitions>
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<texture identifier="cannon_body" coordinates=" 0,2304 256,256" />
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<texture identifier="cannon_bullet" coordinates=" 256,2304 48, 48" />
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<texture identifier="level_background" coordinates=" 512,2304 64, 64" />
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<flatten_array identifier="cannon_hearth" >
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<array_2d coordinates_offset="0,0" identifier="tex_chess_figures" width="256" height="256" size_x="8" size_y="8" />
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</flatten_array>
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<flatten_array identifier="cannon_barrel" >
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<array_2d coordinates_offset="2048,0" identifier="tex_chess_figures" width="512" height="256" size_x="4" size_y="8" />
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</flatten_array>
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</texturedefinitions>
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