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fix https links

This commit is contained in:
2018-02-03 16:50:58 +01:00
parent f7111555a0
commit 2bb453132f
30 changed files with 59 additions and 59 deletions

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@@ -474,9 +474,9 @@ Character | Name | Description
[^pfix]: Postfix = [Postfix notation][6]
[1]: http://i.imgur.com/Jkks7Uy.gif?1
[2]: http://i.imgur.com/Z5Ljr5Z.gif?1
[3]: http://i.imgur.com/82FKwkM.gif?1
[4]: http://i.imgur.com/AqpsPRW.gif?1
[5]: http://i.imgur.com/rxqZhIJ.gif?1
[6]: http://en.wikipedia.org/wiki/Reverse_Polish_notation
[1]: https://i.imgur.com/Jkks7Uy.gif?1
[2]: https://i.imgur.com/Z5Ljr5Z.gif?1
[3]: https://i.imgur.com/82FKwkM.gif?1
[4]: https://i.imgur.com/AqpsPRW.gif?1
[5]: https://i.imgur.com/rxqZhIJ.gif?1
[6]: https://en.wikipedia.org/wiki/Reverse_Polish_notation

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@@ -1,12 +1,12 @@
[Brainfuck Joust](http://esolangs.org/wiki/BF_Joust) is a tournament for Bots written in [brainfuck](http://esolangs.org/wiki/Brainfuck) *(or at least in a brainfuck-like language)*.
[Brainfuck Joust](https://esolangs.org/wiki/BF_Joust) is a tournament for Bots written in [brainfuck](https://esolangs.org/wiki/Brainfuck) *(or at least in a brainfuck-like language)*.
The board consist of 10 to 30 fields, one player starts left and one player right. The value of every field goes from `-127` to `128` and then wraps around, every field has a value of zero, except the two starting fields (the "flags"), they have a value of `128`.
Your goal is to zero the enemy flag for two consecutive cycles and you loose if you either leave the board or the enemy zeroes your flag first. Of course the bots are written in brainfuck, which adds a whole lot of interesting limitations due to brainfucks minimalistic (7) set of operations.
The thing that surprised me the most is the [strategically depth](http://esolangs.org/wiki/BF_Joust_strategies) of the game (despite the simple rules and language) and the fact that there are [extremely efficient and complex programs](http://codu.org/eso/bfjoust/in_egobot/) out there.
The thing that surprised me the most is the [strategically depth](https://esolangs.org/wiki/BF_Joust_strategies) of the game (despite the simple rules and language) and the fact that there are [extremely efficient and complex programs](https://codu.org/eso/bfjoust/in_egobot/) out there.
So here is my own bot *(originally made for [stackexchange](http://codegolf.stackexchange.com/questions/36645/brainfedbotsforbattling-a-brainf-tournament))*, it can't really keep up with the big ones from egojoust but I'm fairly proud of it:
So here is my own bot *(originally made for [stackexchange](https://codegolf.stackexchange.com/questions/36645/brainfedbotsforbattling-a-brainf-tournament))*, it can't really keep up with the big ones from egojoust but I'm fairly proud of it:
```
> # Build 9 big decoys

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@@ -66,7 +66,7 @@ Here my (growing) collection of C# format specifier, this is not a complete list
"{0:#,##0,,, bill}" // (number/1000/1000/1000) billion
```
> **see: ** [stackoverflow.com](http://stackoverflow.com/questions/11731996/string-format-numbers-thousands-123k-millions-123m-billions-123b)
> **see: ** [stackoverflow.com](https://stackoverflow.com/questions/11731996/string-format-numbers-thousands-123k-millions-123m-billions-123b)
###Right align currency
@@ -74,7 +74,7 @@ Here my (growing) collection of C# format specifier, this is not a complete list
"{0,10:#,##0.00}" // Right aligned & always 2 decimal places
```
> **see: ** [stackoverflow.com](http://stackoverflow.com/questions/7422625/right-align-currency-in-string-format)
> **see: ** [stackoverflow.com](https://stackoverflow.com/questions/7422625/right-align-currency-in-string-format)
###Align strings

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@@ -1,14 +1,14 @@
When you see this Log you probably notice that this site looks a whole lot different than a few days before.
And you you can probably guess it **I rewrote this website completely from scratch**.
Finally there is a *real* PHP Framework behind this all ([Yii](http://www.yiiframework.com/) with [Yiistrap](http://www.getyiistrap.com/)) and my code looks kinda good and is [version controlled](https://github.com/Mikescher/www.mikescher.de).
Finally there is a *real* PHP Framework behind this all ([Yii](https://www.yiiframework.com/) with [Yiistrap](https://www.getyiistrap.com/)) and my code looks kinda good and is [version controlled](https://github.com/Mikescher/www.mikescher.de).
My hopes are that I can now easier add new programs and that the whole page looks a bit more professional.
If you want to see how this page has evolved over the years - here are the thumbnails of mikescher.de version `1`, `2`, `3` and the current `4`:
![version 1](/images/log/ms_de_v1.jpg)
![version 2](/images/log/ms_de_v2.jpg)
![version 3](/images/log/ms_de_v3.jpg)
![version 4](/images/log/ms_de_v4.jpg)
![version 1](/data/images/log/ms_de_v1.jpg)
![version 2](/data/images/log/ms_de_v2.jpg)
![version 3](/data/images/log/ms_de_v3.jpg)
![version 4](/data/images/log/ms_de_v4.jpg)
Also look at the new [Blog section](/blog), for now there is not much content but perhaps that will change over te next few months.