1
0

update BefunUtils README (only superficial)

This commit is contained in:
2016-09-18 22:51:37 +02:00
parent 960feb9ed5
commit fedfffb6f2
19 changed files with 46 additions and 2523 deletions

View File

@@ -1,6 +1,6 @@
BefunWrite is an IDE to write and compile TextFunge, once started you will see the main window:
![BEFUNWRITE_MAINWINDOW](/data/programs/desc/BefunGen/01_Manuals/BefunWrite_Main.png)
![](https://raw.githubusercontent.com/Mikescher/BefunUtils/master/README-FILES/BefunWrite_Main.png)
You can write your code in the center and see a summary of current constants/variables/methods on the right side.
On the bottom site you can also expand the tabs `Output` and `ErrorList`.
@@ -35,9 +35,9 @@ With the build configurations dialog you can modify the build process
- **Name**
###Execution
###Execution
> BefunExec Settings
####BefunExec Settings
- **Debugging Enabled**: Enable debugging options (warnings on unexpected behaviours)
- **Start Paused**: Starts the program non-running
@@ -51,9 +51,9 @@ With the build configurations dialog you can modify the build process
- **Lifetime Tail**: The time (in ms) until the tail has faded away
- **Start zoomed in on display**: Set the initial zoom fitting for the display
###Code Generation
###Code Generation
> BefunGen Settings
####BefunGen Settings
- **Number literal representation**: The used algorithm for presenting number literals
- **Optimize double string-mode**: Try to combine two adjacent `"` together